I have worked as a professional in the Gaming Industry for over 24 years. Before that, I worked as a Comic Book artist for 10 years. I have art directed several projects, managed outsourcing, and served as an Art Producer.
I have been running art teams in various capacities for over 15 years and have strong team-building and management skills. I have worked with Scrum/Agile management and how it integrates with art production for over 12 years. In addition to modeling and texturing, I have an excellent foundation in traditional illustration, painting, drafting, layout & design, composition, printing, cartooning, and storyboards.
You can see my full Resume here: